Everything
2.1.1 Create a load module

The procedure for creating a load module is shown below.

Remark

See "CS+ Integrated Development Environment User’s Manual: Project Operation" for details about (1), (2), (3), (7), and (8).

(1)

Create or load a project

Create a new project, or load an existing one.

(2)

Set a build target project

Set a build target project.

(3)

Set build target files

Add or remove build target files and update the dependencies.

(4)

Set speeding-up of build

Set a build speed-up facility as required (see "2.2 Speeding-up of Build").

(5)

Set the type of the output file

Select the type of the load module to be generated (see "2.3 Set the Type of the Output File").

(6)

Set build options

Set the options for the compiler, assembler, linker, and the like (see "2.4 Set Compile Options", "2.5 Set Assemble Options", "2.6 Set Link Options", and the like).

(7)

Run a build

Run a build.

Remark

If there are any commands you wish to run before or after the build process, on the Property panel, from the [Common Options] tab, in the [Others] category, set the [Commands executed before build processing] and [Commands executed after build processing] properties.
If there are any commands you wish to run before or after the build process at the file level, you can set them from the [Individual Compile Options(C)] tab (for a C source file), [Individual Compile Options(C++)] tab (for a C++ source file), and [Individual Assemble Options] tab (for an assembly source file).

Caution

When the build tool starts the compiler, the path to the temporary folder of Windows is always set as environment variable TMP_RX.

(8)

Save the project

Save the setting contents of the project to the project file.