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acos / acosf / acosl


Calculates the arc cosine of a floating-point number.

[Format]

#include <math.h>

double acos (double d);

float acosf (float d);

long double acosl (long double d);

[Parameters]

d Floating-point number for which arc cosine is to be computed

[Return values]

Normal: Arc cosine of d

Abnormal: Domain error: Returns not-a-number.

[Remarks]

A domain error occurs for a value of d not in the range [–1.0, +1.0].

The acos function returns the arc cosine in the range [0, π] by the radian.