Everything
2.10.2.1 Set the type of breakpoints/break timing to use [E1] [E20] [EZ Emulator]

The type of breakpoints/break timing to use can be set in the [Break] [E1] [E20] [EZ Emulator] category on the [Debug Tool Settings] tab of the Property panel.

Figure 2.106

[Break] Category [E1] [E20] [EZ Emulator]

 

Specify the type of preferential breakpoint (breakpoint that can be set with a single click of the mouse) in the [Type of breakpoints to be preferentially used] property.

Note, however, that if the number of the set breakpoints of the specified type exceeds the limit settable (see "2.17.7.1 Allowable number of valid events"), a breakpoint of another type will be used.

Select the breakpoint type from the drop-down list according to their functions.

Software break

Temporarily replaces instruction code for the specified address with break instruction and stops the program when this instruction is executed. Once set, it is handled as a software break event.

Hardware break

The debug tool consecutively checks the break condition while the program is in execution and stops the program when the condition is met (default)Note. Once set, it is handled as a hardware break event.

Note 1.

Hardware break is a "before execution" (, or pre-execution) break as the program will break before executing instruction at the specified address. This function is implemented using the debug tool resources.

Note 2.

Software break events cannot be set in external address spaces.